Game Development

Game Development - 2024

Driven by a passion for immersive storytelling the project sprung into development in April of 2024. Everything was made using a combination of programs such as Blender, Zbrush, Photoshop, Ableton, Substance Painter and Unreal Engine. Above are some examples of the pipeline process of creating these environments from scratch. Other disciplines such as drawing concept art for the characters and creating the musical ambience were also an important part of the process. As development continues so will the updates to this project page.